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Multi-DRM Cross-platform Client Integration Guide

Cross-platform framework is an app development method that can support various client environments such as web, Android, and iOS with a single development language and framework.

The final result of a cross-platform app is converted into native code for each environment, so it has a performance advantage over a hybrid app that is based on a webview control. Among the various cross-platform frameworks, Flutter developed by Google and React Native from Facebook are the most popular as of now.

This document guides how to support DRM content playback easily and quickly when you develop a client app using Flutter or React Native.

For easy and fast DoveRunner multi-DRM integration for Flutter and React Native environment, we provide the integration samples as below.

DoveRunner Multi-DRM Flutter Integration Sample is based on Better Player open-source project. Please refer to the source and guide from the below link for more details.

DoveRunner Multi-DRM Flutter Sample

DoveRunner Multi-DRM React Native Integration Sample is based on react-native-video open-source project. Please refer to the source and guide from the below link for more details.

DoveRunner Multi-DRM React Native Sample

If you need support for downloading and offline playback of DRM content in a client app developed with a cross-platform framework, you can use the DoveRunner Multi-DRM Flutter SDK or DoveRunner Multi-DRM React Native SDK depending on the framework you use.

DoveRunner Multi-DRM Flutter SDK (Flutter SDK for short) is a product that makes it easy to apply Widevine and FairPlay DRM when developing media service apps in a Flutter-based cross-platform application development environment. It supports streaming and downloading scenarios of content encrypted with Widevine and FairPlay DRM on Android and iOS apps developed with Flutter.

DoveRunner Multi-DRM Flutter SDK

The Flutter SDK registered in the Github repository consists of the following.

  • pallycon-drm-sdk:
    • pallycon_drm_sdk: A plugin package that supports DRM content playback in Flutter-based Android/iOS apps
    • pallycon_drm_sdk_android: Android version implementation of pallycon_drm_sdk plug-in
    • pallycon_drm_sdk_ios: iOS version implementation of pallycon_drm_sdk plugin
    • pallycon_drm_sdk_interface: common platform interface for pallycon_drm_sdk plugin
  • player-samples: Flutter sample app that supports DRM content playback
    • basic: a basic sample that only supports streaming scenario
    • advanced: an advanced sample that supports streaming and download/offline playback
  • Android 6.0 (API 23) & Android targetSdkVersion 34 or higher
  • iOS 14.0 or higher

Refer to the Installation Guide and add PallyConDrmSdk to the Flutter app project. After that, set the following properties for each Android and iOS project.

Set the compileSdkVersion value in the android/app/build.gradle file as follows:

android {
compileSdkVersion 34
...
}

To use the Flutter SDK, the following permissions must be added to the target application.

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />

Add PallyConFPSSDK to your project using cocoapods.

Initialize the Flutter SDK by adding the code below to the app initialization step.

PallyConDrmSdk.initialize(siteId); // siteId: 4 alphanumeric characters generated when signing up for DoveRunner service

Set events related to the Flutter SDK as follows:

PallyConDrmSdk.onPallyConEvent.listen((event) {
var downloadState = DownloadStatus.pending;
switch (event.eventType) {
case PallyConEventType.prepare:
//
break;
case PallyConEventType.complete:
// Called when download is complete
break;
case PallyConEventType.pause:
// Called when downloading is stopped during download
break;
case PallyConEventType.download:
// Called when download starts
break;
case PallyConEventType.contentDataError:
// Called when an error occurs in the parameters passed to the sdk
break;
case PallyConEventType.drmError:
// Called when a license error occurs
break;
case PallyConEventType.licenseServerError:
// Called when an error comes down from the license server
break;
case PallyConEventType.downloadError:
// Called when an error occurs during download
break;
case PallyConEventType.networkConnectedError:
// Called in case of network error
break;
case PallyConEventType.detectedDeviceTimeModifiedError:
// Called when device time is forcibly manipulated
break;
case PallyConEventType.migrationError:
// Called when sdk migration fails
break;
case PallyConEventType.unknown:
// Internally called when an unknown error occurs
break;
}
// content state
}).onError((error) {
});

Content download for offline playback is implemented using the following APIs.

// start download
PallyConDrmSdk.addStartDownload(PallyConContentConfiguration);
// cancel downloads
PallyConDrmSdk.cancelDownloads();
// pause downloads
PallyConDrmSdk.pauseDownloads();
// resume downloads
PallyConDrmSdk.resumeDownloads();

To display the progress of content download on the UI, register an event listener as shown below.

PallyConDrmSdk.onDownloadProgress.listen((event) {
// event.url is url
// event.percent is downloaded percent
});

You can check the download completion status with the following code.

PallyConDownloadState downloadState =
await PallyConDrmSdk.getDownloadState(PallyConContentConfiguration);
switch (downloadState) {
case PallyConDownloadState.DOWNLOADING:
break;
case PallyConDownloadState.PAUSED:
break;
case PallyConDownloadState.COMPLETED:
break;
default:
break;
}

Downloaded content and DRM licenses can be deleted with the following API.

// remove downloaded content
PallyConDrmSdk.removeDownload(PallyConContentConfiguration);
// remove license for content
PallyConDrmSdk.removeLicense(PallyConContentConfiguration);

At the time of application termination, the SDK is released with the following code.

PallyConDrmSdk.release();

DoveRunner Multi-DRM React Native SDK (React Native SDK for short) is a product that makes it easy to apply Widevine and FairPlay DRM when developing media service apps in a cross-platform application development environment based on React Native. Android and iOS apps developed with React Native support streaming and download scenarios of content encrypted with Widevine and FairPlay DRM, respectively.

DoveRunner Multi-DRM React Native SDK

  • Android 6.0 (API 23) & Android targetSdkVersion 34 or higher
  • iOS 14.0 or higher

Refer to the Installation Guide and add PallyConMultiDrmSdk to the React Native app project. After that, set the following properties for each Android and iOS project.

Set the compileSdkVersion value in the android/app/build.gradle file as follows:

android {
compileSdkVersion 34
...
}

Add PallyConFPSSDK to your project using cocoapods.

Terminal window
import PallyConMultiDrmSdk , {
PallyConEventType,
PallyConContentConfiguration,
PallyConDownloadState
} from 'pallycon-react-native-sdk';

Initialize the React Native SDK by adding the code below to the initialization stage after running the app.

PallyConMultiDrmSdk.initialize(siteId); // siteId: 4-digit site ID generated when signing up for DoveRunner service

Set events related to React Native SDK as follows.

PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.complete, (event) => {
// Called when download is complete
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.pause, (event) => {
// Called when downloading is stopped during download
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.remove, (event) => {
// Called when download remove
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.stop, (event) => {
// Called when download stops
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.download, (event) => {
// Called when download starts
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.contentDataError, (event) => {
// Called when an error occurs in the parameters passed to the sdk
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.drmError, (event) => {
// Called when a license error occurs
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.licenseServerError, (event) => {
// Called when an error comes down from the license server
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.downloadError, (event) => {
// Called when an error occurs during download
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.networkConnectedError, (event) => {
// Called in case of network error
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.detectedDeviceTimeModifiedError, (event) => {
// Called when device time is forcibly manipulated
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.migrationError, (event) => {
// Called when sdk migration fails
})
PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.unknownError, (event) => {
// Internally called when an unknown error occurs
})

Content download for offline playback is implemented using the following API.

// start download
PallyConMultiDrmSdk.addStartDownload(PallyConContentConfiguration);
// cancel downloads
PallyConMultiDrmSdk.cancelDownloads();
// pause downloads
PallyConMultiDrmSdk.pauseDownloads();
// resume downloads
PallyConMultiDrmSdk.resumeDownloads();

Use the code below to display the progress on the UI when downloading content.

PallyConMultiDrmSdk.addPallyConEvent(PallyConEventType.progress, (event) => {
// event.url is url
// event.percent is downloaded percent
})

You can check the download progress or completion status with the following code.

try {
const state =
await PallyConMultiDrmSdk.getDownloadState(config);
switch (state) {
case PallyConDownloadState.DOWNLOADING:
break;
case PallyConDownloadState.PAUSED:
break;
case PallyConDownloadState.COMPLETED:
break;
default:
break;
}
} catch (e) {
setError(e.message);
}

Downloaded content and DRM licenses can be deleted with the following API.

// remove downloaded content
PallyConMultiDrmSdk.removeDownload(PallyConContentConfiguration);
// remove license for content
PallyConMultiDrmSdk.removeLicense(PallyConContentConfiguration);

At the time of application termination, the SDK is released with the following code.

PallyConMultiDrmSdk.release();

Commercial player solutions such as Bitmovin and THEOplayer have also recently released SDKs for React Native, providing cross-platform support. Customers who want to develop React Native apps using one of those solutions, please refer to the link below.