Import Assets & Run App
After you downloaded DoveRunner Mobile App Security unitypackage file, you should import it into your unity project. This document will use sample unity project named ‘Pizza_Project’ for illustration, and its location is ”~/Documents/Pizza_Project”.
Open Unity Editor and open your working project
Section titled “Open Unity Editor and open your working project”Open your working project in Unity-Editor.
Perform “Assets > Import Package > Custom Packages …” menu action
Section titled “Perform “Assets > Import Package > Custom Packages …” menu action”Select downloaded ‘iOS_AppSealing.unitypackage’ file
Section titled “Select downloaded ‘iOS_AppSealing.unitypackage’ file”Click “Import” button in “Import Unity Package” dialog box with all items
Section titled “Click “Import” button in “Import Unity Package” dialog box with all items”Select all items in “Import Unity Package” dialog box then add to your project by clicking “Import” button.
After you’ve clicked “Import” button, yon will see the imported asset in the Project panel like below.
Compare Bundle ID of your Unity project with the registered bundle ID of SDK
Section titled “Compare Bundle ID of your Unity project with the registered bundle ID of SDK”- Perform “File >> Build Settings …” menu action.
- At “Build Settings” dialog select iOS platform and click “Player Settings…” button.
- Click “Other Settings” item in Inspector tab
- Check the value of “Bundle Identifier” field. Its value MUST start with the string value you’ve entered when downloading DoveRunner Mobile App Security SDK unitypackage file from DoveRunner Mobile App Security Developer Center (ADC).
That’s all done! You’ve just added DoveRunner Mobile App Security Security features into your Unity project.
Continue ‘Build’ (Export to Xcode project) or ‘Build & Run’ as you usually do.